• mindbleach@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    6
    arrow-down
    1
    ·
    4 hours ago

    You forced it on people by demanding it for a must-have game… which came on discs. To some extent, even now, fuck you.

    Other comments talk about great sale prices, which is often an anticompetitive practice called “dumping.”

    I’d be less blunt if people could admit it’s a monopoly. ‘Oh I never even consider other stores.’ Uh-huh. ‘I mean there’s competitors, but they hardly matter. Even billion-dollar companies can’t make theirs relevant.’ You don’t say. ‘Valve can even afford to let devs sell keys wherever, and the customers still get their ecosystem!’ Yeah, wow. We have a word for that. ‘How dare you.’

  • gitamar@feddit.org
    link
    fedilink
    English
    arrow-up
    15
    ·
    6 hours ago

    I remember the uproar when CS 1.6 required steam. It was huge and everyone was angry. It took a lot of pull that CS didn’t die because of steam, a lot of players stayed on 1.5 for a long time. But HL2 was too big of an argument to stay off steam.

    • GreyBeard@lemmy.one
      link
      fedilink
      English
      arrow-up
      8
      ·
      4 hours ago

      It was Garry’s mod that got me personally. I saw it somewhere and my jaw dropped, I had to have it. Steam didn’t make a lot of sense to me at the time, but the thought of a physics sandbox was practically unheard of before that.

    • ByteOnBikes@slrpnk.net
      link
      fedilink
      English
      arrow-up
      17
      ·
      edit-2
      6 hours ago

      I was finally convinced when steam sales were incredibly favorable.

      I could either go to Gamespot and buy a used game for $20 + tax and have to deal with some sweat giving me shit about my gaming choices. Or buy that same game digitally for $10.

      Around 2011, I remember not buying consoles anymore and continuing to grow my PC collection.

      Around 2017, my pirating dropped significantly. I think I had like 1000+ steam games from buying so many bundles.

      By 2020, I didn’t pirate a single PC game, the games I bought 10 years ago still work, and I bought a game from the Microsoft Store, only to rebuy it on Steam.

  • Miles O'Brien@startrek.website
    link
    fedilink
    English
    arrow-up
    36
    ·
    9 hours ago

    I mean… It was a gamble. Internet was still young. Speeds weren’t keeping up with game sizes outside a few major cities. I was mailed a few large files because it was quicker than downloading them. Not to mention the desire for physical copies over a digital thing you can lose with a bad hard drive was at an all time high.

    Then people realized the internet wasn’t just nerd shit, ISPs slowly ramped up their DL speeds and suddenly the thing people mocked for not being feasible is doing well because of how convenient it became.

    Gabe even admits he had doubts for awhile.

    I wonder where gaming would be if he had listened to the doubters. There’s no denying valve has had a major impact on modern gaming

  • Dyskolos@lemmy.zip
    link
    fedilink
    English
    arrow-up
    1
    arrow-down
    16
    ·
    7 hours ago

    So what? That’s called survivorship-bias. He can only say that because he got excessively lucky against all odds. Lottery-winners shouldn’t exist either 😉

    • zecg@lemmy.world
      link
      fedilink
      English
      arrow-up
      14
      ·
      7 hours ago

      Nope, DRM is optional. You can install some games (Rayman Origins, for instance), copy the directory to a new computer with no Steam and run the exe. Steam also has Steam Input, but no one says it’s just a gamepad driver.

    • Annoyed_🦀 @monyet.cc
      link
      fedilink
      English
      arrow-up
      15
      ·
      7 hours ago

      You might not have know, but Steam game can be without DRM, meaning there’s no need for the client to be running for it to be able to run. I’m not sure how up to date this is, but here’s a list for some of the game. The client are required only when the dev use the overlay or any steam function. You can even find a list of patchable game to make it drm free.

    • rdri@lemmy.world
      link
      fedilink
      English
      arrow-up
      15
      arrow-down
      2
      ·
      8 hours ago

      It’s only a little bit more DRM than GOG. It doesn’t automatically adds a DRM layer to all games. There are tons of games that you can backup by simply copying their folders. Even if the DRM layer is added, it’s very light, can be cracked easily and does not add any measurable overhead.

      Steamworks is probably a major thing that makes the games rely on Steam client (and it’s not technically a DRM). But that’s up to developers to make the game work without client if they want, and the functionality often adds a lot of value. This makes the client a part of the product you get, and its value will degrade if you break the client. Some examples of such valuable functionality are overlay and steam input.

    • aluminium@lemmy.world
      link
      fedilink
      English
      arrow-up
      11
      ·
      9 hours ago

      Its not that steam is good, its just that everyone else so extremly dumb and incompetent. And GOG only has a very limited catalogue

  • Spuddlesv2@lemmy.ca
    link
    fedilink
    English
    arrow-up
    12
    arrow-down
    31
    ·
    11 hours ago

    Ok so all of a sudden Gabe is everywhere giving quotable quotes. Is this damage control after the bazillion dollar fleet of yachts news, is he about to retire, is it just because of the HL2 anniversary, or…?