One more thing nobody’s mentioned: the map is handcrafted and finite unlike the randomly generated maps of factorio. The upside of this is that the different biomes are neat and varied the first time you see them. There are hidden caves, beautiful cliff sides and waterfalls, and snaking streams.
Downside is that it’s limiting if you want to replay a bunch of times to make bigger and better factories. There are already calculations for what’s the most production you can get out of the map. It’s pretty large, don’t get me wrong, but unfortunately there’s no growing the factory after that.
One more thing nobody’s mentioned: the map is handcrafted and finite unlike the randomly generated maps of factorio. The upside of this is that the different biomes are neat and varied the first time you see them. There are hidden caves, beautiful cliff sides and waterfalls, and snaking streams.
Downside is that it’s limiting if you want to replay a bunch of times to make bigger and better factories. There are already calculations for what’s the most production you can get out of the map. It’s pretty large, don’t get me wrong, but unfortunately there’s no growing the factory after that.