Recent analysis by players has revealed that completing objectives increases enemy spawn rates so my understanding is that it’s best to scavenge first then complete objectives to minimise enemy volumes.
I don’t know about that, even level 9 when everything is don’t is a casual jog to the extraction.
Shit is why more hectic at first, especially with a bad drop.
Like, maybe if someone is only doing objectives and not closing holes/factories that are just directly in their path. Getting close enough to trigger them and running is going to spawn in a crazy number of enemies.
But those nests/factories have lots of samples too
It depends on your goals. Currently my goal is to extract from each mission with the absolute maximum number of rare samples that I can manage to find. Having to backtrack to an area of the map we’ve already been through to gather samples will cost time that could be better spent elsewhere.
Edit: on a difficulty 7 mission, I’d estimate ~75% of POIs and small/medium bases have at least one rare sample. Those are the samples I need most for ship upgrades so skipping these when I’m close to them is completely at odds with my current goals.
They should stop incentivizing this behaviour then.
Currently there are 0 reasons for higher level players to go after the objectives instead of extracting with as many samples as possible.
You can’t earn any money because of the limit, there is nothing gained by leveling up and medals become useless after you have unlocked everything that interests you.
The only thing left to do is gather credits and samples by visiting any POI you can find.
It doesn’t help that ship upgrades are unreasonably expensive either compared to everything else.
Yeah, what you and the people I’m complaining about done understand, is that if you’re trying to get samples as fast as possible, you want to do more missions in shorter amounts of time.
I really really don’t understand how you read my comment and still can’t understand this
it feels good to extract with 80% of the map samples, even if it takes time to scour, once a map is completed, spending the time to go from 30% samples to 80% samples is well worth it.
I hate the randoms that will go to every single minor POI instead of doing objectives where there’s samples all over the place.
Like, sure, grab them if they’re close. But don’t blow off the actual mission to gather crumbs. It’s not even time efficient.
Recent analysis by players has revealed that completing objectives increases enemy spawn rates so my understanding is that it’s best to scavenge first then complete objectives to minimise enemy volumes.
Patrol volumes specifically
I don’t know about that, even level 9 when everything is don’t is a casual jog to the extraction.
Shit is why more hectic at first, especially with a bad drop.
Like, maybe if someone is only doing objectives and not closing holes/factories that are just directly in their path. Getting close enough to trigger them and running is going to spawn in a crazy number of enemies.
But those nests/factories have lots of samples too
It depends on your goals. Currently my goal is to extract from each mission with the absolute maximum number of rare samples that I can manage to find. Having to backtrack to an area of the map we’ve already been through to gather samples will cost time that could be better spent elsewhere.
Edit: on a difficulty 7 mission, I’d estimate ~75% of POIs and small/medium bases have at least one rare sample. Those are the samples I need most for ship upgrades so skipping these when I’m close to them is completely at odds with my current goals.
They should stop incentivizing this behaviour then.
Currently there are 0 reasons for higher level players to go after the objectives instead of extracting with as many samples as possible.
You can’t earn any money because of the limit, there is nothing gained by leveling up and medals become useless after you have unlocked everything that interests you.
The only thing left to do is gather credits and samples by visiting any POI you can find.
It doesn’t help that ship upgrades are unreasonably expensive either compared to everything else.
Yeah, what you and the people I’m complaining about done understand, is that if you’re trying to get samples as fast as possible, you want to do more missions in shorter amounts of time.
I really really don’t understand how you read my comment and still can’t understand this
it feels good to extract with 80% of the map samples, even if it takes time to scour, once a map is completed, spending the time to go from 30% samples to 80% samples is well worth it.
I only deviate to look for super samples, but not at the cost of the mission, I just look as I’m going.
Yeah, I’ve got a buddy who is a POI fiend. He’ll go way out of his way to check every single one.