I’ve been playing with Blender, and I managed to create an animation for ProleWiki (shown in the link)

My question is, if anyone happens to use Blender, how to use Geometry Nodes or anything similar to make the wheat stalks look like they’re growing?

    • @Aria@lemmygrad.ml
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      11 year ago

      That’s pretty smooth! I noticed you didn’t animate the leaves independently. Was that just because it turned out to be difficult or did it not look good?

      • Camarada ForteOPM
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        21 year ago

        I created a bone for every branch, and the result was already satisfactory, but I could’ve created more bones for each leaf and make the animation a little more complex, but all things considered it wasn’t needed that much.

        The scaling and animation of branches already did wonders